I have run the social media game many times now, and it always turns out differently and is always rewarding, and interesting.
Basically, it is learning and FUN!
Here is a PDF of the cards I used, which I put together about a year ago for the 2gether08 conference. It’s based on the original by David Wilcox and friends, which has subsequently been developed in a different direction into the Social by Social game.
I’ve been involved in building and managing online communities for a while now, and it looks like I’m going to be doing even more in the near future (more on that later). To help refine my own thinking, and as an aid in planning online community work, I’m putting together a version of the game specific to to community building.
The game will work as normal, with teams asked to produce ideas around projects or problems which an online community could help solve. Then, in this version, the teams use three sets of cards to develop a strategy for what that community needs to work effectively. The sets of cards are technology, roles and activity.
Here are the cards I have thought of, under each category. Have I missed anything obvious? Anything you would change?
Hopefully these are self explanatory:
Note - these are my definitions for the purpose of this game. You might not necessarily agree with how I describe certain roles - let me know in the comments if you would call them something different!
These are a touch verbose right now, and will need to be a bit more succinct to fit on the cards!
It would be awesome to get feedback on these ideas before I set @davebriggswife to work with the laminator!